Set: | Jumpstart |
Type: | Artifact — Equipment |
Cost: | null |
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
The best defense is a good offense.
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